Abstract: This talk is devoted to the decomposition of a given (possibly textured)
image f into a sum of two components u+v, where u is a function of
bounded variation (a simplified version of f) while v is an oscillating function, representing texture or
noise. To model the textured component v, we use a space of oscillatory
functions, defined by duality, instead of the standard L2 norm.
The obtained algorithm is very simple, making use of differential equations
and is easily solved in practice. Finally, I will present various numerical results on real textured images, showing the obtained decomposition u+v. I will also illustrate how the proposed method can be used for image restoration, texture discrimination and texture
segmentation.
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